The Outpost #118: Your Elite: Dangerous news recap!
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Summary:

Frontier News

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London Stock Exchange – State of Frontier PLC

► Read our full article: Annual Results – Frontier Developments 2020

 

At the gamescom: Opening Night Live event on the evening of 27 August 2020, Frontier revealed three exciting new releases for FY21 (1st of June 2020 to 31 May 2021, FY21):

  • Following the significant success of Jurassic World Evolution on PC, PS4 and Xbox One, Jurassic World Evolution: Complete Edition will bring the full experience to Nintendo Switch™ on November 3, 2020, and is available to pre-order now from the Nintendo eShop.
  • Frontier Foundry, Frontier’s new games label for third-party publishing, revealed its first two titles – the time-twisting turn-based combat strategy shooter Lemnis Gate, and physics-based co-op platformer Struggling. In both of these award-winning games, innovative gameplay sits at the heart of the development process.
    • Struggling is out now on Steam and Nintendo Switch, making it the first Frontier Foundry title to launch and the start of Frontier Foundry’s contribution to the Company, which is expected to become material to Frontier’s overall business in the next few years.
    • Lemnis Gate is available to wishlist on Steam now, and will be launching on PC, PlayStation 4 and Xbox One in early 2021, falling within FY21.

David Braben, Chief Executive, said:

« We’ve announced further releases to an already exciting line-up for FY21.  Our team has done an amazing job developing strong releases for all four of our existing titles, and I am also looking forward to seeing the reaction to our first two Frontier Foundry games – Struggling and Lemnis Gate.« 

After a strong end of FY20, notably « thanks » to the lockdowns around the world this year, sales of all FDev games have been in line with their expectations. Based on their current performance and projections for FY21, FDev is on track to generate income in the upper half of their analysts’ current forecast range: between £83-95million by the end of FY21.

 

With 6.7M£ in 2016, 12.6 M£ in 2017, £30M in 2018 thanks to Tencent and 35.3M£ in 2019… Frontier Developments now have a Net Cash of 45.8M£ !
Exactly in their predictions, Frontier reported £76.1M in Revenue for a profit of £16.6M in FY20, bringing in a 22% margin over their expenses: some excellent results.

  • Current trading and outlook: Strong roadmap for FY21 and beyond
    • Sales across all our games in FY21 to date have been consistent with expectations after a strong close to FY20
    • Our fantastic team continue to deal positively with the challenges posed by Covid-19; continuing to develop new content and support our existing games, and each other
    • Major platform launches for existing titles in FY21 – Planet Coaster is coming to PlayStation and Xbox and Jurassic World Evolution and RollerCoaster Tycoon 3 are coming to the Nintendo Switch
    • A new era for Elite Dangerous in FY21 with Elite Dangerous: Odyssey coming in calendar Q1 2021
    • Two award-winning new games launching from Frontier Foundry in FY21: Struggling and Lemnis Gate
    • On track to deliver record revenue in FY21 within the range of £90 million to £95 million
    • Two major new multi-platform internally-developed game releases scheduled for each of FY22 and FY23, each benefitting from world class IP licences

David Braben, Chief Executive, said:

« I am delighted to report on a year of great progress for Frontier. We achieved our biggest PC launch to date with Planet Zoo, we agreed two major new IP licences and we have now signed our first six Frontier Foundry third-party publishing deals. It’s all thanks to our terrific team, who coped so well during the Covid-19 lockdown, and our ever growing player communities around the world. During the lockdown, we have seen an accelerated move towards digital sales of games and many more people becoming gamers, as games become an ever-more vital component of the entertainment industry. Rich, community-focused games like ours that are attractive to play but take years to master, have performed very well during these challenging times, and we have every expectation of them continuing to do so, notwithstanding the macroeconomic uncertainties presented by the Covid-19 pandemic. We have started the financial year well and are on track to deliver record revenue in line with our expectations. Our future looks bright with multiple major releases confirmed for FY21 and an exciting roadmap for FY22 and beyond, adding great relationships with Formula 1 and with Games Workshop to an already rich portfolio.« 

Source – London Stock Exchange

Compared to my predictions at the end of 2019, we are now well below the progress line due to the lack of communications, fixes and game content… BUT that should change from this week on with the return of Galnet stories, community events and the relaunch of activities by Frontier it seems. To be continued!

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Elite Dangerous: Odyssey

The release date of the Paid Expansion for Elite: Dangerous, Odyssey, has now changed from « Early 2021 » to « Q1 2021 », confirming a release at the very beginning of the year.
If you live under a rock have not followed our news, shame! Find all the information via our [Odyssey] tag on the website :p

For those who are up to date, here are the new things to remember:

  • Galnet stories return now and arcs (chapters) are scheduled until 2022 with many diverse and varied activities.
    • The caustic damage made to the stations currently under attack by « Marlinist extremists against the inheritance rights to the title of Emperor of the Empire » is intentional… has Thargoid weaponry been used by human terrorist forces?
  • There will also be additional stories, other than the main arc, but all of them will now have a real purpose. Frontier says they learned from their mistakes from the old events that led to nowhere. They now know the beginning and the end of all their events, and the different branches depending on the players actions.
  • The Community Goals will be back starting next week, wit ha few enhancements.
  • Special regular events with interesting rewards other than credits will happen: decals, price discounts, paintjobs or even maybe… permits.
  • Seasonal events, for example spooky things around Halloween and more festive things around Christmas.
  • Developer Diary #2 very soon, we will see stations interiors.
  • Oxygen & Power confirmed for combinations.
  • There will be many types of suits/armor for the planets surfaces (light atmospheres only).
  • Certain suits will be specialized in order to favour certain types of specific gameplay.
  • Flashlight confirmed for suits to light up dark areas during exploration… if you have the power to run it.
  • As I shared with you recently, they officialised their dedicated Lore team working only on the game’s stories.
  • Confirmation that all the planets in the game will be reworked with Odyssey’s new technologies, but no atmosphere will be breathable « by humans »… and by the Thargoids? The Guardians ? :p
    • The thin atmospheres we unlock in Elite Dangerous: Odyssey are inhospitable environments, unable to support the human or animal life we ​​know on Earth. That said, the range of organics discoverable in the game extends beyond traditional plant life or « flora ». Some of the organics found are more fungal or chemosynthetic bacterial in nature, and others would fall well outside any classification system on Earth; They could, in scientific terms, be considered wildlife, but not in the traditional sense of the word. In summary, we use the term « organics » because it is a more representative and precise term for what commanders will be able to discover.
  • There will be new ships with Odyssey, but they can’t talk about it yet although it burned Arthur’s lips during the Live haha

Source, Live with Arthur et Bruce

 

Here are some fan art from the community thanks to Daniel Gilles, a drawing by Zac Lobsterboy, a fan art by Sebter st as well as a new SRV designed by a passionate & skilled player: DavidMC.

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Galnet is back + Community Goals

As you read earlier, the Elite Dangerous stories « Galnet » are back with a dedicated Lore team… and they have Story Arcs ready until 2022 now! We will be able to benefit from many activities supported by interesting stories where the community will be able to interact with the different elements given to carry out the missions but also to reflect on the meaning of these stories.

Two stories were shared with us recently, you will find them in the Lore & Powerplay chapter

Firstly, extremists are attacking the Empire now and questioning the hereditary way of managing the superpower. The latter would like in place of an Emperor a representative who has been elected by an assembly of Senators. Several stations were attacked.

The gameplay here is simple:

  • Equip Economy Cabins, as many optional modules as possible
  • Go to the attacked station in one of the systems mentioned
  • Request landing and land but mind the debris flying around, explosions and the temperature of your ship once inside the station
  • Open the Missions panel, Passengers Lounge, and collect the passengers
  • Leave the station once your cabins are full, then go and complete these missions and drop the survivors onto the rescue vessel, in front of the station
  • Repeat the process and pocket your rewards while saving the local populations

 

Secondly, some famous outposts will be upgraded soon, turning them into more complete stations. Large pads will thus be available as well as more services and enhanced security thanks to their economic success.
Brewer Corporation, the company that mainly build the stations, will be supported by two industries in this community goal which is set to begin next Thursday with help of the galactic community. There is nothing to be done at the moment, so just wait.

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Developers & Community

A dedicated space about Devs’ messages from the forums and social Media.

~ elite-dangerous-clean-orange-30x30 Recent communications elite-dangerous-clean-orange-30x30 ~

  • [Content Creators] It has come to my attention that there is talk of content creators and influencers having access to an ’Alpha program’ with regards to Odyssey. I want to be clear that there is no such program in place at Frontier. Part of my role at Frontier is working with existing and NEW content creators to spread the reach of Elite Dangerous and news regarding it. Some of these initiatives are already in place and we are already working with creators to that end, as you may or may not have seen. If you are interested in collaborating with us, Stephen posted in the forums (see link) in order for you to supply your details so we can take a look at your work. If you are not selected, this is in no way a reflection on your work or our support of you.SourceArthur Tholmie, Lead CM

    • Notes: Well, this said, I have lost all communications with Frontier since May and I feel like they are quite ignoring me. Let’s say they don’t want to work with me at the moment then… In the meantime, enjoy some nice flute. No one propose the content I’m doing (Discord, Twitch, YouTube, website with news/guides, French dubbed Galnet news, Live translations, player group management, events creations, …) so some communications and maybe a collaboration to support the Odyssey campaign would be very welcomed so we can in return support you 🙂
  • Others communications to be found in the Odyssey chapter.

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Lore & Powerplay

Powerplay, continues to operate in game and the powers compete on a variety of military, economic and political fronts to gain new territory and expand their influence on the human world.

► If you are curious, you can even read this recap of the state of the human populated galaxy!

  1. Edmund Mahon =
  2. Arissa Lavigny-Duval =
  3. Aisling Duval =
  4. Zachary Hudson =
  5. Denton Patreus +1
  6. Li Yong-Rui +1
  7. Pranav Antal -2
  8. Yuri Grom = // Turmoil
  9. Felicia Winters =
  10. Archon Delaine =
  11. Zemina Torval =

 

 

Cycle 275. We begin cycle 276.

The Powers on Reddit

Check out the Powers on Reddit, take part in the strategies and help your Power reach #1!

Alliance

Edmund Mahon

Federation

Felicia Winters // Zachary Hudson

Empire

Arissa Lavigny-Duval // Aisling Duval // Zemina Torval // Denton Patreus

Independents

Archon Delaine // Li Yong-Rui // Pranav Antal

The Witch Head Nebula is still entirely under Alliance of the Independent Systems allegiance.
Shenve, Ronemar, Balchder, Ipison, Evangelis, Jaralis, Wisanye, Haki, Suluo, Wellington, Onoros, Siniang, Lembass, Yuanjia, Caister.

Galnet.fr proposes the latest news from the galaxy!

  • Galnet.fr/en – Galnet News
  • GalnetAudioFR – Dubbed Galnet, in French. Let me know if you would like to do this in English! Here are the examples in French.

 

10 September 3306 – *Pilots Federation ALERT: For the attention of all Commanders*

The Empire has broadcast this message across its emergency channels:

“There have been multiple explosions within Mackenzie Relay station, in Princess Aisling Duval’s home system of Cemiess. NMLA terrorists have claimed responsibility. In coordinated attacks they have also struck at Tsiolkovsky Terminal in the Gabjaujis system, Garrido Market in the LHS 4031 system, and Muller Terminal in the Rabh system. We urgently request assistance from the galactic community with repairing these starports and rescuing their populations.”

The Imperial Internal Security Service issued a bulletin regarding this current threat:

“The Neo-Marlinist Liberation Army (NMLA) is a paramilitary force of political extremists, whose activities have been small-scale until now. Marlinism is a well-known ideology inspired by Marlin Duval, who established the Republic of Achenar in the 23rd century prior to it becoming the Empire. Many people in the fringe systems are Marlinists, who want to replace hereditary Emperors with representation by elected senators. Neo-Marlinism is a more radical conviction that only terror tactics will force such change. The NMLA’s hatred of the Imperial Family explains why it has targeted starports under the Duval banner. But its use of portable military-grade explosives is unprecedented, suggesting an increase in resources.”

 

11 Septembre 3306 – A press release from Brewer Corporation discusses plans to improve access to refuelling for owners of fleet carriers.

“We have been surprised and gratified by the popularity of our latest product. The options for independent pilots and crews have been considerably expanded by the versatility and capability of our Drake-Class Carriers. But we have also listened to customers’ concerns, in particular that large ships such as Anacondas, Corvettes and Clippers cannot dock with refinery outposts to take on Tritium fuel. To help alleviate this issue, Brewer Corporation has partnered with two independent construction firms: Kavanagh Spaceframes Ltd and Steel Castle Inc. They are tasked with upgrading a number of outposts into fully functioning starports, in order to make refuelling runs more efficient.”

The two construction companies that won this contract both have impressive track records in modifying orbital habitats. Kavanagh Spaceframes specialises in Orbis starports, while Steel Castle exclusively works with Coriolis designs. The projects are expected to begin next week.

12 Septembre 3306 – The Imperial Internal Security Service has transmitted another urgent bulletin regarding terrorist attacks on starports in the Empire.

“There have been indications that the four starports came under attack by Thargoids. We can confirm that this is not the case, and there is no evidence of Thargoid vessels in the vicinity. Observers reported that some of the damage inflicted on the stations’ infrastructure closely resembled the effect of Thargoid weaponry. This was registered by internal sensor systems, resulting in automatic emergency broadcasts designed to summon aid during a Thargoid incursion. Preliminary investigations suggest the use of customised explosive devices that incorporated elements of Thargoid technology. This suggests that the perpetrators have access to unusually sophisticated resources as well as xenological materials. As yet there is no reason to doubt that the Neo-Marlinist Liberation Army (NMLA) is responsible for these attacks. We have received reports of jubilant scenes from some Imperial fringe systems, in territories where Marlinism remains popular.”

Help with rescue operations is still being requested from the four Imperial starports: Mackenzie Relay in the Cemiess system, Tsiolkovsky Terminal in the Gabjaujis system, Garrido Market in the LHS 4031 system, and Muller Terminal in the Rabh system.

 

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Community Goals

Startport Initiative from Kavanagh Spaceframes (Transport)

  • Location: Blaauw Hub | Tenche
  • Objective: Haul Building Fabricators, Power Generators and Thermal Cooling Units
  • Rewards: Credits
  • Progress: 0/5
  • Until: 24 September
  • Lore: With the galactic community’s help, we can upgrade a maximum of five outposts into Orbis starports. Our intermediaries, Tenche Universal Holdings, will accept deliveries of building fabricators, power generators and thermal cooling units at Blaauw Hub in the Tenche system.

 

◘ Startport Initiative from Steel Castle (Transport)

  • Location: Teng-hui Station | Nagasairu
  • Objective: Haul Bauxite, Gallite and Rutile
  • Rewards: Credits
  • Progress: 0/5
  • Until: 24 September
  • Lore: For travellers who find the familiar sight of Coriolis stations welcoming, here’s a chance to build up to five more. We ask for shipments of bauxite, gallite and rutile to be delivered to CQC Holdings at Teng-hui Station in the Nagasairu system.

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Pictures – In the heart of the action

Feel free to send me your prettiest images and videos via Twitter, Discord or directly in the comments!
This week, check out Beetlejude, AtomicLugia, derLichtkrieger1, Vexigon Matraxis, Zer0axis, Niibl, Gus Arschbackus, Placyde, Phoebia, Madaxo, ToCoSo, Orange Pheonix, Maskime and Soantii !
As always, credits are in the images’s names.

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Videos – The Unmissables

Enjoy!
Thank you to:

  • Eikoop and the SRV Diamant Trophy !
  • Nothing else for this week as content creators are resting, craving for content… so here are more images! I found this in August from a freelancer named Ignatius Hango who shared his work done with Frontier Developments. Have a look at this concept art of an « Exopod« . This behicle seems to be very modular to slot many different tools. Apparently we could also embark/disembark from the surface. It is strange that these concept arts are visible on ArtStation for 3 months now… maybe something they won’t be using.

  • DavidMC proposed this fan art of a Hover SRV, flying above the planets surfaces. This is a quadri-rotor SRV with a main thruster and even a hardpoint on the top. We dreamed about it, he delivered! Check out the album here.

  • DavidMC is also very passionate about the game! He analyzed throughly the Thargoids Interceptors and came up with this idea of their interiors and cockpit. That’s very appreciated, let’s run our eyes on these beauties!
  • Did you notice that the Princess Aisling Duval now seems more… aged and 3D? This is an official used in the recent video from Frontier.

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